

Arko
Protagonist
A hardened survivor and leader of his tribe, Arko carries the weight of every decision on his shoulders. Ruthless when necessary but guided by a deep sense of responsibility, he fights to keep his people alive in a world where the line between survival and sacrifice blurs. As he searches for the rumored sanctuary of Tersancta, Arko must confront not only the monstrous Myrmecia but also the darkness within himself—and the question of how much humanity can be lost before nothing remains.

Solisha
The Ant Cult Prophetess
A cunning and charismatic leader, Solisha is the prophetess of the ant-worshipping cult that serves the Myrmecia. Believing that resistance is futile and that survival lies in submission, she preaches the will of the Glowmother, offering humanity a place within the colony—but at a terrible cost. Beneath her unwavering devotion lies a mind as sharp as any blade, willing to manipulate, deceive, and destroy to ensure the future she envisions.

Dr. Marna Nguyen
The Scientist
A brilliant scientist and the lead researcher at Tersancta, Dr. Marna Nguyen represents humanity’s last hope for understanding the Myrmecia—and possibly reclaiming the world. Idealistic yet pragmatic, she believes knowledge is the key to survival, not just brute force. Sheltered within the supposed safety of Tersancta, she has studied the ants from afar, but when Arko and his tribe arrive, she is forced to confront the harsh truths of the outside world. As the line between science and survival blurs, Marna must decide whether the pursuit of knowledge is worth the price of human lives.

Parana
The Outsider
Once a member of another tribe, Parana is now trying to find her place with this new group of allies. Scarred by past battles and burdened with unspoken regrets, she serves as both a protector and a guide, urging Arko to see beyond survival alone. Though she has long accepted the brutal world they live in, she refuses to let it strip away the last remnants of hope.

Haymer
The Optimist
An idealist in a world that punishes hope, Haymer is one of the youngest members of Arko’s tribe. Though inexperienced and often reckless, his unshaken belief in something better challenges the hardened cynicism of his elders. As the journey grows more perilous, Haymer must decide whether to cling to his optimism or accept the brutal reality of the world he was born into.

Jodsey
The Coward
Jodsey is a survivor, but only just. Fearful and often paralyzed by doubt, he lacks the ruthless efficiency needed to thrive in a world ruled by predators. The tribe sees him as a liability, but he clings to the group, desperate to prove his worth. When faced with a choice between courage and self-preservation, Jodsey will either rise to the challenge—or be left behind.

The Glowmother
The Queen
The monstrous, all-powerful queen of the Youstone colony of Myrmecia, the Glowmother is a being of alien intelligence and terrifying purpose. Her bioluminescent form illuminates the darkness, a hypnotic beacon of death and control. Through her daughters, she bends all to her will, seeing everyone and everything as part of her vast and ever-growing colony. To defy her is to invite extinction.